Animation Tools

Description
The animation tools mainly deal with the Timeline, and Keyframes.

Usage
In order to Animate something you can use a timeline and keyframes to make it manually, or you can use the simpler way of recording.

Recording is fairly simple, you go to the animate section of the toolkit, and click the record button, this will give you a timeline which you can place anywhere. The game will enter play mode and anything you do will be recorded. Puppeteering a puppet, moving a prop, and using object are all things that are recorded. Once you have finished recording you can click the record button again in order to stop. When you enter play mode you will see the recording you just made play out.

For manual, and more precise recording you can use a timeline and place the keyframes by yourself. This way has yet to be well documented/shown so most likely it is done by placing a keyframe and selecting the recorded objects, moving them around, then repeating with another keyframe.